Saturday, September 26, 2026

Budget Commander Staples: Wedge Colors

Last time, I looked at shard-color spells for Commander decks. Today I look at other budget three-color spells for this format, focusing on wedge colors (those where one of the three colors is not adjacent on the color wheel: WUR, UBG, BRW, RGU, GWB). I'll give several options for each wedge and ignore the charms since I covered those previously. The goal is to identify the best versatile spells in these colors.

Jeskai (WUR)
There are 59 budget cards in Jeskai colors (as of this writing). My top four: Inspired Ultimatum gives you life, cards, and creature removal. As Jeskai themes focus on noncreature spells, Whirlwind of Thought is a great inclusion in most decks. Hinata makes life cheaper (for you) and dearer (for your opponents). And the Jeskai Shrinekeeper can get you cards and life.

Sultai (UBG)
There are 46 budget cards in Sultai colors (as of this writing). My top five: Sultai Ascendancy is a great 'deck sculpting' enchantment that meshes well with the common Sultai theme of graveyard use. Villainous Wealth is a gamble but could pay off big. Leovold shuts down card advantage for your opponent and gives it to you. Awaken the Honored Dead is removal and deck sculpting. And Fangkeeper's Familiar is quite versatile.


Mardu (BRW)
There are 41 budget cards in Mardu colors (as of this writing). My top five: Crackling Doom does a little damage and also makes everyone else sacrifice a big creature. Ruinous Ultimatum is just that. Piru is a beefy creature that can wipe the board in death. Inevitable Defeat is fun. And Thunder of Unity is great card draw.


Temur (RGU)
There are 39 budget cards in Temur colors (as of this writing). My top four: Genesis Ultimatum is a dice roll but could work out splendidly. Song of Creation accelerates things a great deal. Roar of Endless Song can supplement a powerful army for the endgame. And Temur Battlecrier helps get out those powerful creatures so common in this color combination.

Abzan (GWB)
There are 34 budget cards in Abzan colors (as of this writing). My top five: Overgrown Estate helps gain life. Duneblast is a great board wipe. Siege Rhino isn't the best but is a nice creature with life gain and damage (for your opponent) to boot. Kin-Tree Severance is great removal. And Revival of the Ancestors givse you creatures, +1/+1 counters (a common archetype for these colors), and finishes well.


Until next time . . . keep exploring.

Wednesday, September 23, 2026

Budget Commander Staples: Shard Colors

Last time, I looked at three-color charms for Commander decks. Today I look at other budget three-color spells for this format, focusing on shard colors (those adjacent on the color wheel: WUB, UBR, BRG, RGW, GWU). I'll give five options for each shard and ignore the charms since I covered those last time. The goal is to identify the best versatile spells in these colors.

Esper (WUB)
There are 55 budget cards in Esper colors (as of this writing). My top five: Magister Sphinx is always a late-game surprise. Obscura Confluence is similar to a charm but more powerful (allowing you to choose three modes). Queza is a ticking time bomb that demands opponent's attention. Void Rend is a great removal spell. Sphinx of the Steel Wind is just a great creature.


Grixis (UBR)
There are 69 budget cards in Grixis colors (as of this writing). My top five: Phyrexian Tyranny is amusing (though it affects you, too). Thraximundar is a great way to sacrifice other players' creatures. Cruel Ultimatum is . . . cruel. Slave of Bolas is, too. And Maestros Confluence is a nice modal spell.


Jund (BRG)
There are 62 budget cards in Jund colors (as of this writing). My top five: Violent Ultimatum is the ultimate removal spell. Madrush Cyclops can make your opponents wonder what is coming next. Xira Arien is great for card draw. Riveteers Confluence is a great modal spell. And Mr. Orfeo will make your other creature double their power.


Naya (RGW)
There are 69 budget cards in Naya colors (as of this writing). My top five: Fiery Justice is a flexible spell that can wipe 1-5 other creatures. Zacama is truly a calamity for opponents. Cabaretti Confluence is a great modal spell. Incandescent Aria is effective in limited situations. And Rocco is good in the late game to fetch another creature.


Bant (GWU)
There are 55 budget cards in Bant colors (as of this writing). My top five: Rubinia is a great way to gain control of other creatures. Giltspire Avenger is a helpful destroyer (but you have to take damage first). Brokers Confluence is in the modal spell line each shard has. Endless Detour is a fun removal spell. And Soul of Emancipation is very helpful.


Until next time . . . keep exploring.

Thursday, September 10, 2026

Budget Commander Staples: Charms

I've done a series of posts on budget commander staples, but have focused to date on one- or two-color spells. Today, I look at three-color, focusing on charms.

Charm is not a card type but in its name. They were first introduced in Mirage (1996), but at the time were one-color. They were (and remain) a versatile spell, giving a player several options to choose from at casting. They are always instants.

We've gotten four cycles of five three-color charms, giving us 20 total. They debuted in Planeshift (2001):


Shards of Alara (2008) introduced five more:


Khans of Tarkir (2014) gave five more, and note the modal format (with bullets for each option):


And Streets of New Capenna (2022) round us out with their five:


Note that of the 20 total charms, 15 are allied trios (adjacent on the color wheel); the five from Khans of Tarkir are the only ones that differ.

Most charms play off their colors' strengths, and are good inclusions in any Commander deck featuring those colors.

Until next time . . . keep exploring.