Today I'll begin a series looking at different ways to play Magic. I've already covered the basic formats (constructed and limited) on this page; now I'll look at some variations. Today: Conspiracy.
Conspiracy is a twist on drafting. This official page gives a great overview. In a nutshell,
- You draft like normal, with the exception that some cards affect the drafting process itself (like allowing you to draft two cards on a turn)
- Once you have a pool of cards, you build your deck (40 cards; typical for sealed) and then play in a free-for-all against the other players. This also goes like normal, except you have a new card type: conspiracy cards. You can have as many of these as you like in your command zones, and they're effectively enchantments that cannot be targeted or removed by anyone.
Examples of conspiracy cards:
Wizards released two Conspiracy sets:
- Conspiracy (2014)
- Conspiracy: Take the Crown (2016)
I've never played, but am intrigued and would love to try someday, if they release a third set in this vein.
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